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Projecting geometry directly – With this method you project geometry from you 2D-projection directly, without defining any projection boundaries. This function is suitable for simple geometry, like profiles and shafts.
Projecting within a box – For more complicated isometric drawings you need to know exactly how the geometry is located in relation to the projections. For this purpose you can project your 2D-projections onto the sides of an isometric box, that you can turn into a desired angle, and you can build your isometric view inside the box, using functions like “extrude”, “revolve” and “plain geometry”. When the isometric view is built
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